- soundtrack
- editing
- mise-en scene
- camerawork
(20 marks)
Soundtrack
The Diagetic sound of bow and arrow guns firing at Lara used by the villains is a key example of showing that Lara is under attack and at great danger. The enhanced sound of the guns makes the situation seem more risky and like Lara needs to escape. This continues for a while and builds up suspense and jeopardy.
Another way in which sound is used to create an effect is when non diabetic fast pace chase music kicks in and builds up when pillars are falling into the water where Lara is swimming. This music has a constant beat to it and it sounds like lots of different drums getting louder and louder, This builds extreme tension as we fear for Lara and her life as she looks like she could drown.
Editing
The slow motion editing of Lara struggling to swim through the water when she comes up for air is used to show her struggle. We see the pain in her face as she is beginning to lose faith. But as an audience we know she pulls it back and uses her resourcefulness to beat the villains. Slow motion is effective because it draws the attention to the characters expression and zones in on Laras fear.
Another way in which editing is used is the CGI of the shark. Lara punches the shark as he comes nearer and the shark cries in agony. This creation of a beast is effective because it creates a spectacle and more problems for Lara to face, not only does she have to swim to the surface and beat the villains, she also has to fight off a bloodthirsty killer shark.
Mise en scene
The contrast between the darkly coloured outfits the villains are wearing and the warm colourful, brightly lit heroes. Lara is dressed in a grey bodysuit and her hair is slicked back into a long praid. Whenever the lighting is in her or the 2 greek men, its a golden lighting and whenever its on the villains, the whole screen changes to a dimly lit, darkened tone to show their evilness. The villains are dressed in all black and this provides a contrast between the two groups.
The ancient ruins in the beginning and the prehistoric symbols on the pillars set the scene and introduce the genre very effectively. The use of high up columns show that Lara and the two men are in a very mysterious secret treasure cove. The lighting is also golden and dusty and This is effective because the audience see the beauty of the treasure they are here to collect.
Camerawork
The crane shot at the start high up establishes the location and puts the people into perspective against the massive structure behind them. This is done slowly and at the start to set the scene so the audience catch on to where the protagonists are, This crane shot is effective because it creates a sense of massiveness and greatness.
Dutch titled canted angle shots are also used frequently throughout the extract to show uneasiness and the lack of stability when the ruins are collapsing. This effect creates tension because we put ourselves into the cameras position and it makes the audience feel as if they are trapped underneath rubble. This creates excitement and also a sense of danger as we are unsure if Lara will make it out alive.